How it works

Five steps from exploit to ban. You run none of them.

  1. In your game

    The flag

    A player does something your game can't. We get the evidence.

  2. Your servers

    The hand-off

    Your servers pass it to us in batches. We install that link by hand.

  3. Hypervisor

    The judgement

    We check it against how your game normally plays.

  4. Hypervisor

    The wave

    Bans wait in a wave, so one bad detection can't hit everyone.

  5. Roblox

    The ban

    It lands through Roblox's own ban system, and can be reversed.

Built so one mistake can’t ban your players.

  • 3×

    A wave that runs three times its usual size stops until a person checks it.

  • 1st wave

    In a new game, the first wave always waits for a person.

  • Watch first

    New detections only record at first. They earn the right to ban.