How it works
Five steps from exploit to ban. You run none of them.
- In your game
The flag
A player does something your game can't. We get the evidence.
- Your servers
The hand-off
Your servers pass it to us in batches. We install that link by hand.
- Hypervisor
The judgement
We check it against how your game normally plays.
- Hypervisor
The wave
Bans wait in a wave, so one bad detection can't hit everyone.
- Roblox
The ban
It lands through Roblox's own ban system, and can be reversed.
Built so one mistake can’t ban your players.
- 3×
A wave that runs three times its usual size stops until a person checks it.
- 1st wave
In a new game, the first wave always waits for a person.
- Watch first
New detections only record at first. They earn the right to ban.
Hypervisor